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Arma 3 zeus mod without module5/6/2023 ![]() ![]() Server performance with Profiled Virtual AI is already sufficient, so there's been no driver to use HC yet. We technically could back-port most of it to Arma 2 OA, but we didn't think that supported our fresh start on a shiny new gaming platform. Is ALiVE for Arma2, Operation Arrowhead or Arma3? The addon is aimed squarely at the COOP community that want full map, realistic company level operations. We have currently serving and ex-forces guys as well as long serving Arma modders and clan members. The guys that spent 2 years developing the Multi-Session Operations persistent mission framework teamed up with other Arma community veterans to bring a new brand of addon to Arma 3. We believe ALiVE War Room is a revolutionary step in Arma gaming - sign up today! Group admins can update campaign data via the War Room, such as adding map markers, objectives, editing loadouts or adding vehicles and units to the campaign - all via the web platform. This allows groups to run "multi-session operations" by storing game state to a cloud based database. The platform will provide live streaming capabilities for BLUFOR tracking in a web browser as well as Twitch integration for live helmet cam views and the much awaited ALiVE xStream functionality.īeside events, statistics and streaming, War Room provides the platform for persisting Multiplayer Campaigns. War Room exposes task force wins, losses and leaderboards for performance. War Room offers groups membership to a "virtual" task force operating across the various AO's offered by the Arma 3 engine. War Room allows players and groups to review current and past operations as well keep track of individual and group performance statistics. In-game faction creation tool (ORBATRON) making it very simple to create new factions and groups.ĪLiVE mod introduces revolutionary web services integration by streaming Arma 3 in game data to our ALiVE War Room web platform.MP player support systems such as admin actions, player tags, view distance control, player gear persistence, multi-respawn, crew info and more.Ambient IED, VBIED and suicide bomber threat.Ambient urban combat simulation for close quarters battle.Advanced persistent map markers and tools with SITREP integration.Player logistics system for lift/shift of objects, towing and more.C2ISTAR system for task/mission generation and management, intel via map overlays and SITREP systems.Combat air support, transport, artillery and logistics systems allowing for company level combined arms operations. ![]()
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